01 Sep

Battle Engine - Alpha 7 Released: Elevation, TileMaps and RPG Screens

in programming, videogames, VNs

Alpha 7 of my CC-licensed RPG battle engine for Ren'Py has now been released, adding elevation to grid battlefields, tile maps and support for loading tile-based battlefields - complete with height info - out of external files, and a selection of screens to aid in the creation of RPGs.

Elevation PreviewElevation Preview

Ren'Py Battle Engine Alpha 7 Imminent

in Ren`Py RPG Battle Engine Newsletter


  1. Imminent Release
  2. Feature List
  3. Any Issues?
26 Aug

Ren'Py Battle Engine - Elevation

in programming, videogames, VNs

Elevation PreviewElevation Preview

A new release of the Ren'Py Battle Engine is due imminently, so what have I been doing with my time?

29 Jul

Conquest of the Skies

in boardgames

Conquest of the Skies - Game in ProgressConquest of the Skies - Game in Progress

Somewhere around six months ago, I was taking part in the Art and Game contest on BoardGameGeek - a two-part contest in which first artists would create art for imaginary boardgames, and then game-designers would create games from other people's art. You may remember my own art entries from a very long time ago my last post.

31 Dec

Boardgame art finished - watch for the design half of the contest!

in art, boardgames

As previously mentioned, I've been painting (digitally) some art for a contest on BoardGameGeek in which artists make game art and then designers design a game around the art, as opposed to the usual process which takes place the other way around (for some reason...).

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