videogames

09 Apr

Chronicle of Mars - Act 1 of 3 released

in com, nano, programming, videogames, VNs

Chronicle of Mars Battle ScreenshotChronicle of Mars Battle Screenshot

The first act is ready for download!

12 Mar

Chronicle of Mars Update

in com, nano, programming, videogames, VNs

I've been busy doing completely invisible things like storyboarding and playing around with balancing the battles, so there's not a huge amount to show for progress.

I have, however, extended the battle engine a bit; naturally I'll add as many of these features as reasonable into the core engine after I'm done. The most significant additions are demonstrated in the below video:

01 Sep

Battle Engine - Alpha 7 Released: Elevation, TileMaps and RPG Screens

in programming, videogames, VNs

Alpha 7 of my CC-licensed RPG battle engine for Ren'Py has now been released, adding elevation to grid battlefields, tile maps and support for loading tile-based battlefields - complete with height info - out of external files, and a selection of screens to aid in the creation of RPGs.

Elevation PreviewElevation Preview

26 Aug

Ren'Py Battle Engine - Elevation

in programming, videogames, VNs

Elevation PreviewElevation Preview

A new release of the Ren'Py Battle Engine is due imminently, so what have I been doing with my time?

05 Sep

Battle Engine - Alpha 6 Released: Experience, Events, and more!

in programming, videogames, VNs

Alpha 6 of my CC-licensed work-in-progress RPG Battle Engine for Ren'Py has now been released, adding experience, levelling up, a new condition/result event system, improvements to scenery-drawing and UI, and a load of bug-fixes. The rocks below are the newest addition! ;-)

Rocks!Rocks!

14 Aug

Battle Engine Update

in programming, videogames, VNs

I recently wrote an update on the status of the Ren'Py RPG Battle Engine I've been working on for a while; you can find it here:

http://www.eviscerate.net/content/update-alpha-6-nearly-done

28 May

Tristan and Iseult v1.4 - New Features

in nano, videogames, VNs

The latest version of Tristan and Iseult - 1.4 - is now available from the downloads page. As previously mentioned, this release contains the following new features:

23 May

L.A. Noire Game Aid

in design, lanoire, videogames

L.A. Noire Overlay360 Overlay

Are you the recent proud owner of a copy of Rockstar/Team Bondi's latest blockbuster videogame, L.A. Noire? Are you thinking that your game experience has been lacking something, that there's some kind of disconnect between the controls and the action, but you're not entirely sure what it is?

Theme Originally by Antsin.com, hacked around by Jake, textures from grungetextures.com